When you’re setting a film in a specific time & place it’s important to do as much research as you can. While the internet proves a valuable source of reference, nothing quite takes the place of going out into the field!
So with kind permission from the good people of Renaissance Antiques on Capel Street in Dublin, Stephen O’Connor set off armed with a camera to snap away at anything interesting that caught his eye. Here are just some of the snaps which he came back with:
Sorry there have been no ‘23 Degrees…’ posts for a while. Work commitments are crunching precious time once again, but work on the short film has been ongoing in spurts.
Here are some colour studies done by Stephen O’Connor. It’s amazing how colour can change the mood of a shot even though it’s the same object and angle.
The voices of your characters are hugely important, especially when you have to compress so much exposition into as little time as you have to tell the story! You want your audience to care about them and understand why other characters in the film would care about them too.
One of the big advantages of working on a 3D show over a 2d show is that it’s easier to keep the character on model! The problem with 2D shows is that you have so many artists touching the characters at various stages that it is essential you keep them all drawing the character the same way or the model can drift and end up not looking right.
Because we had created Olivia as a 3D model, it meant that she would always look the same, although animators still have to keep her movements on model so that the things she does still feels like it is Olivia and not something another character might do. read more
One of the first things you need to think about when producing a short film is what aspect ratio you want your film to be in. We’re going to use ‘23 Degrees..’ as a way of testing our feature film pipeline for future projects so right from the beginning we have decided that we will be going to film.
This is an expensive process so in the past we have waited to see how successful the short is before we made the expensive decision to make a digital film print. However this is isn’t always the best option as there are certain choices you should make early on to increase the cinematic experience. read more
My good friend Richie Baneham deservedly won the Oscar this year for his work on the Visual Effects of Avatar. It was great fun hanging out together at the Academy Awards and seemed a long way away from where we first met at Ballyfermot Senior College.
It’s amazing to think that we shared a credit on what was our first film, and there we were nearly 20 years later at the Oscars!
Oscar nominees Darragh, Tomm Moore & Richie Baneham
It was back in September 1990 when a gang of us started the ADS (Animation Drawing Studies) class at Ballyfermot. The end result of that year was that a group of us started making a short animated film – we were mostly working on this bad boy from around March – April 1991.
Made by a young Brazilian Film maker called Guilherme Marcondes, I think its a really great piece of work mixing up animation & puppetry with photography.
I recently did an interview with Spoiler Alert Radio on all things Brown Bag - from how & when we set up, right up to the work we are doing now.
Its a pretty long interview, and if I had known I would have grabbed a chair as I was standing up so long I started to get out of breath!
There are some other good interviews on the site, including this one with Herve de Crecy, one of the directors of Logorama who pipped us to the post at the Oscars!
There’s also a good interview on there with our good friend Tomm Moore on his work with Cartoon Saloon.
Anyway, there are some cool interviews on their site with all sorts of film makers so I hope you like it!